I had an opportunity on helping texturing one of many character assets for Warcraft 3 Reforged, which is Muradin Bronzebeard (Campaign) and Mountain King (Skirmish). For Muradin Bronzebeard, I did the texturing together with William Chuarsa with hires model was done by Htet Aung Hliang and lowpoly asset provided from other artists, while Denny Widjaya and concept artist department were helping with the Muradin's beard. As for Mountain King texture, I did mostly all part based on Muradin's texture while base hair texture was provided by concept artist department. Many thanks to my lead Seow Mun Hoo together with Liew Kah Cun, the project's art director for the help and guidance :D